Curiosity in lifelong learning
My last post explored how learning is inherently prickly, filled with challenges and discomforts that drive personal and professional growth.
Continue readingDavid Hopkins / Education & Leadership
Education, Learning, Leadership, Management – CMALT / FHEA / MLPI – Author of #EdTechBook and #EdTechRations
My last post explored how learning is inherently prickly, filled with challenges and discomforts that drive personal and professional growth.
Continue readingLately, I’ve had the need to clarify, in my own mind, the difference between ‘game’ and ‘gamification’ (or ‘gamified learning’).
Continue readingDay 16 of the #JuneEdTechChallenge and we’ve been asked about an inspiring keynote of the past. For me there have
Continue readingThe 2014 IGGY Junior Commission report on Education and the Internet is an important read. I’ve not had chance to digest
Continue readingEnjoy this video from Educause. I hope you can see where I am coming from and why I’ve added this
Continue readingThe Educause Centre for Applied Research (ECAR) has recently published their “ECAR Study of Undergraduate Students and Information Technology, 2013”
Continue readingAs many of you will have heard, either from the tweets or Blackboard notices, there is building block for Blackboard
Continue reading“Poor use of technology is a significant waster of time and money in the public sector. UK Higher Education is
Continue readingWhile we may think we know ‘how students learn’, do we? This post called “The virtues of daydreaming and 30
Continue readingHere’s an interesting infographic on “Can Gaming help Kids Learn?” Click to view the full Infographic Here are some little
Continue reading